PI5 Carousel Horse


carousel horseWhen I was little, riding on a carousel horse was one of the biggest thrills a kid could have. I've ridden carousel horses from Key Biscayne, to Carmel, to the old Santa Monica Pier, and the one thing they had in common was that they were all magical!

If you still remember the magic of riding on a carousel, here's a way to make one for yourself. You can use the horse path object I've made for you and make the rest of the objects yourself, or if you have difficulty making the objects yourself, you can download the entire carousel horse UFO ZIP kit.

There's a lot of objects in this carousel horse, which may make it seem a bit daunting. However, except for the horse object, most of the objects are repeats of the same object, resized or re-colored. Notice that the horse's mane and tail, and the ribbon streamers, are all the same basic shape? Similarly, the flowers are duplicated and placed all over the horse and the carousel stand. You will want to use your Layer Manager to keep track of objects and to Group them in units, which will make assembly easier and more logical.

Also, decide on a two color scheme and use these two colors. I'm using a pale blue (RGB=120, 210, 255) and purple (RGB=199, 120, 255). In the rest of the tutorial when I refer to using blue or purple, either use these RGB values, or substitute the two colors you've chosen instead.

Start with a new True Color image 400 X 400 pixels. Open the horse.ufo file in PI5 and drag it into the larger image. Select the Path Drawing tool. Open the EasyPalette's Material Gallery, Realistic. Double click on Marble 3. Go to Shading and double click on Silver 1, which adds shine and creates some nice dark edges around the object.

apply material to horse object

Next we'll make the objects for draping around the horse. In the Attributes toolbar, click Shape, Custom Shape. When the Custom Shape box opens, select Plaque 5. Draw a small object like this one. Use the Border slider to flatten this (and subsequent objects) out a little, if necessary.

first draping object

Choose Edit, Rotate & Flip, Flip Vertically. In the Attributes toolbar, click the Color box and choose the pale blue discussed above. From the EasyPalette's Material Gallery, Bump, double click on Wave. This will add a bump map simulating draping. Position this object on the back end of the horse. 

first draped object

Right click and Duplicate this object. Select the Transform tool, Resize option, to make this object just a little taller than it was. From the Attributes toolbar, rotate the object 30 degrees clockwise. Use the Pick tool to drag it over onto the horse's back end. Use the Order options in the Attributes toolbar to Send Back, so it's behind the first drape object.

second drape added

Right click on the first drape object and Duplicate. Select the Transform tool. In the Attributes toolbar, use the Resize option to make the object slightly less wide than it was. Rotate the object 75 degrees clockwise. Drag it onto the horse's belly, as shown. 

chest drape

Right click and Duplicate the first drape object again. With the Transform tool's Resize option, resize so that the object is about twice as tall as it was before. Drag it over to the horse's chest.

chest drape

Select the Path Drawing tool. The Plaque 5 Custom Shape will still be selected. Draw a small object to go around the horse's nose and chin. Switch to the Transform tool and rotate the object 20 degrees clockwise. Position this object as shown.

nose object

In the Attributes toolbar, click Shape and select Rounded Rectangle. Draw a vertical path object that will extend from the middle of the object you just made to almost the top of the horse's head. Switch to the Transform tool and rotate the object 30 degrees counterclockwise. Select the Pick tool and use the Order options to Send Back, so the new object is behind the nose piece.

finish up drape objects

To make the saddle, choose the Path Drawing tool. In the Attributes toolbar, click in the Color box and select the purple discussed above. Click Shape, Custom Shape. When the Custom Shape box opens, select Wave. Click on the Material button in the Attributes toolbar. When the dialog box opens, click the Bump tab. Select Bump map, click the File button, and browse to the Material folder, selecting bumpf002.jpg. Click OK to close the dialog box. 

saddle

The bump at center top of this object doesn't fit the curve of the horse's back. To fix this, select the Path Edit tool. In the Attributes toolbar, click Toggle. Click anywhere on the object's path to reveal the control points. Along the top of the path, drag the 2 control points on the left (arrows), and the one immediately next to it, down slightly to flatten out the top of the object.

editing control points

Click Toggle again to return to 3D Mode.  With the Pick or Selection tool, drag the object onto the horse's body to serve as a saddle. This is how all of the objects look so far.

objects on horse so far

Next, let's make the pole the horse rides on. Select the Path Drawing tool. In the Attributes toolbar, click Shape, Custom Shape. Click in the Color box and select Gradient Fill. When the Gradient Fill dialog box opens, choose a Two Color Fill, starting with pale blue and ending with purple, Fill Type = the down pointing arrow, and click OK. When the Custom Shape dialog box opens, select Round Shape 4. Draw a tall pole for the horse. It will be very wide, but don't worry. In the Attributes toolbar, drag the Border slider way down to the left to shine up the pole. Choose the Transform tool, Resize option, and drag one of the vertical control points toward the center, making the pole very narrow. You can see the pole Before and After below:

Use the Pick tool to drag the pole to the center of the horse. Use the Order options to Send to Back, placing the pole behind all of the other objects.

Next, let's make a series of objects to use for the ribbons, as well as the horse's mane and tail. Choose the Path Drawing tool. In the Attributes toolbar, click Shape, Custom Shape. When the Custom Shape dialog box opens, select Wave 1. 

Draw an object about 3/4 of an inch wide. Select the Transform tool and Resize option. Drag on the top center control point to make the object a little wider than it was. It will look like the one shown below.

ribbon

Right click on the ribbon object and Duplicate. In the Attributes toolbar, Flip Horizontally. Drag the duplicate down below the first one, so you have a ribbon with a narrow "twist" in the middle. While the bottom ribbon is selected, hold down on the Shift key and click the top one, so both are selected. Right click and Group to group them together. 

ribbon with twist in middle

In the Attributes toolbar, rotate the grouped ribbon objects 30 degrees counterclockwise and position under the saddle. Right click and Duplicate the grouped ribbons, then rotate 30 degrees clockwise. Right click and Duplicate again. Use the Resize option while holding down on the Shift key to constrain height-to-width proportions. Resize this ribbon object to about two-thirds of the size of the other two. Position all 3 ribbon objects so that their tops touch.  Select the Pick tool and click on the saddle object. Use the Bring to Front Order option.

group ribbons and attach to saddle

To make the first tail object, select the Path Drawing tool. The Wave 1 shape will still be in effect. Draw a path object about 1 inch wide. Choose Edit, Rotate & Flip, Flip Vertically. From the EasyPalette's Material Gallery, Color, double click Pale Pink. Note that the silver shading is still there, creating a pattern of light and dark areas.

first tail object

Select the Transform tool. In the Attributes toolbar, rotate the object 20 degrees counterclockwise and position at the back end of the horse. Right click and Duplicate, rotate the duplicate 10 degrees counterclockwise. Right click and Duplicate, rotate this third object 10 degrees counterclockwise.

3 tail objects

With the Pick tool, click on each tail object and use the Order options to Send to Back. Right click and Duplicate the third tail object. Drag it up toward the top of the tail, just under the first tail object. Use the Order options to Send to Back, then Bring Forward 2X.

add 4th tail object

And now to make the mane. Right click and Duplicate the last tail object. Choose Edit, Rotate & Flip, Flip Horizontally. Select the Transform tool, Resize option. Hold down on the Shift key while resizing the object to about 2/3 of its original size. Rotate 40 degrees counterclockwise. Place as shown at left.

first mane object

Right click and Duplicate the mane object. Flip it vertically, then rotate 70 degrees clockwise. Use the Resize option and drag the center bottom control point upward to make the object less tall than it was originally. 

reduced size mane object

Right click and Duplicate 3X. Arrange these mane objects along the horse's neck.

arrange mane objects along neck

Right click the mane object and Duplicate it again. Rotate 30 degrees clockwise. Right click and Duplicate, adding these mane objects on top of the other ones.

add 2 more mane pieces

Continue duplicating this mane object, adding them to the horse's neck. Use the Pick tool and the Order options to arrange some of the objects in front of the others, and send some to the back of the stack. Rotate a couple of them 10 degrees in one direction or the other for some variety. Try to build up a nice collection to make the mane look full and fluffy.

complete mane

To make the reins, click on the small ribbon object in the middle of the 3 hanging from the bottom of the saddle. Right click and Ungroup. Click on the bottom half of the ribbon and Duplicate. Use the Resize option to lengthen the ribbon, then make it much narrower, so it is almost completely straight.

rein object

Right click and Duplicate this object to make 2 reins. Rotate one rein object 10 degrees counterclockwise, and rotate the other one 10 degrees clockwise. Use the Pick tool to position the reins on the horse's head. Use the Order options to Send Back until the reins are behind the mane and other objects.

add reins

Select the Path Drawing tool. Click in the Color box and select purple. Click Shape, Custom Shape. When the Custom Shape box opens, select Plastic Tube. Draw a small object for the base of the pole. If your object is too flat, you can use the Material dialog box, Border/Depth tab, to increase the size of the border. Use the Border slider in the Attributes toolbar to flatten the surface a little and reveal more shine. From the EasyPalette's Material Gallery, Bump, double click on Wave.

base object

With the Path Drawing tool still selected, click in the Color box and choose Gradient Fill. When the Gradient Fill box opens, choose a Two Color fill, blue to purple, Fill type = down arrow. Click OK. Now click Shape, Custom Shape. When the Custom Shape box opens, select Half-Circle. Draw a large topper object for the pole. From the EasyPalette's Material Gallery, Bump, double click Net. Position on top of the pole.

add pole topper object

From the EasyPalette's Material Gallery, Bump, double click on Remove Bump. In the Attributes toolbar, click Shape, Custom Shape. When the Custom Shape box opens, select Circular Path 2. Make a path object about 1/2 inch across. Drag the Border slider as needed to flatten out the object.

round object

Select the Pick tool. Right click and Duplicate the object 4X, so you have 5 of them. Position them so that they are slightly overlapping one another and stretch from one side of the topper to the other. Select one object, then Shift-click the others until all are 5 are selected. Choose Object, Align, Bottom to line them up on the same horizontal plane. Right click and Group. Use the Order options to Send to Back. Click on the pole and Send to Back.

add trim to topper

Click on the Grouped ribbon object hanging from the saddle. Hold down on the Shift key while clicking all of the other ribbons, until all of them are selected at the same time. Right click and Group. Right click and Duplicate. Rotate 60 degrees counterclockwise, then Flip Horizontally. Position near the lower left side of the topper object. Switch to the Pick tool. Use the Send Back option to send the ribbons behind the topper.

add ribbons to topper

horse's eyeLet's make an eye for the horse. Select the Path Drawing tool. Click Shape and choose the Diamond. Click in the Color box and select a very dark gray color. From the Mode dropdown list choose 3D Trim. Make a wide diamond like this one.

Select the Transform tool. Rotate the eye 80 degrees clockwise. Position it on the horse's head.

position eye on head

Now the only thing we have left to do is make the flower decorations. I made two basic flowers, both from the same Custom Shape. Make a larger flower blue with a purple center, and a slightly smaller flower purple with a blue center. 

Select the Path Drawing tool. Click in the Color box and choose pale blue. From the Mode dropdown list, choose 3D Round. Click Shape, Custom Shape. When the Custom Shape box opens, select Flower 3.

Make a flower like this one.

Click in the base image to deactivate the flower. Click on Shape again and select the Circle shape. Click in the Color box and select purple. Make a small 3D Round circle for the center of the flower. Use the Pick tool to Shift-click both the flower and the center. Right click and Group.

smaller flowerFollow the directions for making the first flower, only make the flower a little smaller this time. Make this flower purple, and the center pale blue. Shift-click to select both parts of the flower, then right click and Group.

Duplicate the flowers and distribute them over the horse as shown below:

completed carousel

Your carousel horse is finished.

Do not duplicate, translate, copy, archive, appropriate or redistribute this document.

 

 

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