PI8 New Year Teddy Bear

One of my most popular older tutorials was 2000's silver Milennium Bear tut. To celebrate the coming new year, this tutorial shows you how to make a fuzzy New Year teddy bear without using any third party filters to achieve a raggedy look. Use Painting with Textures to add a nice furry texture and shade with the Airbrush.

Happy New Year Teddy!

You'll need to download the UFO objects for the teddy here. To save yourself time and automate creating a fuzzy look, download my teddy bear fill and brush presets here. Open up stephs_newyear_teddy.UFO in the work space. These are the basic shapes making up the teddy bear. Hit Enter to deactivate all of the objects.

The teddy objects are Grouped. With the Pick tool, right click on them and choose Ungroup. The muzzle object on the teddy bear's face is a lighter color so that you can see it. The eyes, nose and mouth are Grouped and best left that way for now. The bow objects are also Grouped. You might want to leave them Grouped for now, or even drag them into a new window so you can see the teddy better. That's what I've done in this tutorial.

teddy bear objects

The next step is to Import the brush presets. These presets will make your work go so much quicker because all you have to do is select an object, then double click the preset thumbnails to fill with the right colors, and to create fuzzy edges and texture. Unzip the SMP file to a folder on your hard drive. From the EasyPalette's Gallery button, click the down arrow and choose Gallery Manager, Import.

import gallery

Doing so will access the Import Gallery dialog box. Browse to and select the newyearteddy_presets.SMP file and click Open. This will Import the presets into your EasyPalette Galleries. You should see thumbnails for the presets.

teddy presets added to EP

We're almost done setting up. When you unzipped the teddy bear objects, there was a separate object called teddy_bumps.UFO. This needs to be added to your Stamps. Select the Stamp tool. In the Attributes toolbar, click the down arrow and choose Add Stamp. When the Open dialog box appears, browse to and select teddy_bumps.ufo and click Open. It will appear as the selected stamp in the Attributes toolbar. In the Attributes toolbar, double click the "teddy poe stamp" thumbnail, which will edit the stamp's Spacing.

teddy bump stamp added

Select the Pick tool. Click on the bear's head to make it active. In the EasyPalette, double click the "teddy type effect" thumbnail. This preset applies a Creative Type effect which you would normally have to access and tweak via the Effect, Creative, Type Effect command. It applies the concrete effect in dark brown.

type effect applied

To make the fuzzy type effect the same color as the bear's head, double click the "teddy fill" thumbnail. Hit Enter to deactivate the object. You'll see a fuzzy little edge around it, at shown below.

It's not very fuzzy, but the the little wisps from the Type Effect will serve to make the next step, a Paint on Edges with the teddy_bump stamp, more pronounced. Click on the head again to select it.

Double click the "teddy poe stamp" thumbnail. This will select the Stamp tool and the teddy_bump stamp. Hit Shift+P (or Effect, Creative, Paint on Edges). This will apply the little round bump stamp around the wispy edges you created with the Type Effect.

Select the Pick tool. Shift+Click the head, so the POE stamp object and the head are both selected. Right click, Merge as Single Object. Double click the "teddy fill" thumbnail in the EasyPalette. As soon as you merge several objects into one, it goes to the top of the stacking order.Right click, Arrange, Send to Back. Hit Enter to deselect. See the nice, raggedy fur edge?

Repeat these steps on each of the golden brown bear objects (leave the bear's muzzle for last). To recap: select an object, apply the "teddy type effect" thumbnail; the "teddy fill" thumbnail; select the Stamp tool and the "teddy poe stamp" thumbnail followed by Shift+P to Paint on Edges; select the Pick tool to Shift+Click the object, then right click and Merge as Single Object; apply the "teddy fill" thumbnail; right click, Arrange and either Send Backwards or Send to Back to re-arrange object stacking order.

When you've finished, your objects will look like this.

bumps applied

Repeat these steps for the teddy's paw pads. The only difference is that you'll fill with the dark brown "teddy paw fill" thumbnail. After I did the paws, I clicked each one to select it, then clicked the Quick Color Control sun's minus (-) key 2X to darken the color.

With the Pick tool, click on the teddy's head object to make it active. Double click the "teddy texture" thumbnail, which selects the Airbrush. Lightly paint over the head to add furry texture.

airbrush texture on head

Double click the "white airbrush" thumbnail. Lightly airbrush around the outer edges of the head, creating contouring.

airbrush white on edges

Double click the "brown shadow airbrush" thumbnail. Airbrush just under the muzzle, so that you create a shadow extending slightly beyond it on the head. Since the muzzle is a separate object, you don't have to worry about getting paint on it.

add shadow around muzzle

If you want to, you can add pink "cheeks," by clicking in the Attributes toolbar's Color box and selecting a coral-pink color. Edit the Transparency value to 85 (or higher). Lightly airbrush in some cheek color.

airbrush cheek color

Use the Pick tool to select the right ear. Double click the "teddy texture" thumbnail and airbrush texture onto the ear. Double click the "brown shadow airbrush" thumbnail and airbrush close to the bear's head to create an inner ear.

darken inner ear

Double click the "white airbrush" thumbnail. Lightly airbrush around the outer edges of the bear's ear.

airbrush white on ear edge

Repeat those steps on the other ear. I've tweaked the dark inner ear a little with the Burn Retouch tool.

both ears done

With the Pick tool, click on the muzzle object to select it. Double click the "teddy type effect" thumbnail, then double click the "teddy fill" thumbnail. Double click the "teddy poe stamp" thumbnail, then hit Shift+P to Paint on Edges. Select the Pick tool and Shift+Click to select the muzzle object. Right click, Merge as Single Object. Double click the "teddy fill" thumbnail.

muzzle object

Add shading and texture to the muzzle object the same way you did for the head and ear objects. Double click the "teddy texture" thumbnail to airbrush texture, then double click the "white airbrush" thumbnail to spray lightly around the muzzle's outer edges. Double click the "brown shadow" thumbnail to add darker color in the center of the muzzle. Switch to the Pick tool. Use the Attributes toolbar's Arrange options to move the muzzle down below the Grouped eyes, nose and mouth objects, which you should move a little so that the eyes are not covered up.

muzzle shaded

Select the body, arm and leg objects in turn and apply the "teddy texture" thumbnail. Then select the "white airbrush" and "brown shadow airbrush" to contour the objects. Don't be afraid to use the Burn or Dodge Retouch tools if you think the objects need them. I used the Burn tool to strengthen the shadows under the teddy's chin, inner arms, under the vest, and on the tops of the legs. I used the Thin Burn preset to create "creases" for each foot. Here's my teddy so far.

contour objects

With the Pick tool, select the right side of the vest. Fill it with any color, gradient or texture you desire. I'm using the Fill Gallery's Magic Texture, MT74 thumbnail. Select and fill the other side of the vest. Select and fill each of the buttons. Use the "brown shadow airbrush" preset to shade the sides of the vest.

fill and contour vest

One thing I like to do is add a very narrow semi-transparent black line around the objects to make them stand out better. You may or may not want to do the same. If you want to add a black line, choose the Paintbrush tool, color=black, Size=1, Soft edge=1, Transparency=35. Select the Pick tool and click on an object to make it active. Hit Shift+P to Paint on Edges. Repeat for each object. The outlines make the teddy look like this.

outlined objects

Use the Pick tool to drag the bow object back on top of the teddy. Right click and Ungroup. Hit Enter to deactivate the objects. These are 2D Path objects made with the Line and Arrow Tool. Fill them with the color, gradient or texture of your choice. I've used the EasyPalette Fill Gallery's Magic Texture MT80 thumbnail. I did the one pixel Paint on Edges around the bow objects, and added a little circle object on top of each bow. Erase bits of the bow object that you don't need.

fill and outline bow objects

Select the Text tool and a suitable font. I'm using Mister Earl BT. Click in the base image and type "2." Click again to end typing. Repeat to add the rest of the numbers for "2003." Each number will be a separate Text object. Use the Pick tool to position the Text objects along the ribbon, between the bows. Erase the ribbon where is shows inside the zeros.

add numbers

Add a little dot of white sparkle to the eyes, and you're done. Happy New Year!

Now that you've got your teddy technique down pat, try making teddies in different poses, like this little bear girl.

girl teddy


This tutorial uploaded 12/27/02

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